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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/AssetTools > API/Plugins/GameplayCamerasEditor/AssetTools/UCameraRigTransitionEditor
- UAssetEditor::CreateToolkit()
- UCameraRigTransitionEditor::CreateToolkit()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/AssetTools/CameraRigTransitionEditor.h |
| Include | #include "AssetTools/CameraRigTransitionEditor.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/AssetTools/CameraRigTransitionEditor.cpp |
virtual TSharedPtr < FBaseAssetToolkit > CreateToolkit()