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A camera node that sets parameter values on the camera lens.
| Name | ULensParametersCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/LensParametersCameraNode.h |
| Include Path | #include "Nodes/Common/LensParametersCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(CameraNodeCategories="Common,Lens"))
class ULensParametersCameraNode : public UCameraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → ULensParametersCameraNode
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Aperture | FFloatCameraParameter | Current aperture, in terms of f-stop (e.g. 2.8 for f/2.8) | Nodes/Common/LensParametersCameraNode.h |
|
| EnablePhysicalCamera | FBooleanCameraParameter | Whether post-process settings should be automatically applied to reflect the lens settings. | Nodes/Common/LensParametersCameraNode.h |
|
| FocalLength | FFloatCameraParameter | Current focal length of the camera (i.e. controls FoV, zoom) | Nodes/Common/LensParametersCameraNode.h |
|
| FocusDistance | FFloatCameraParameter | Manually-controlled focus distance (manual focus mode only) | Nodes/Common/LensParametersCameraNode.h |
|
Functions
Protected
Overridden from UCameraNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FCameraNodeEvaluatorPtr OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. | Nodes/Common/LensParametersCameraNode.h |