Navigation
API > API/Plugins > API/Plugins/GameplayCameras
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- ULegacyCameraShakeFunctionLibrary
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/LegacyCameraShake.h |
| Include | #include "LegacyCameraShake.h" |
Syntax
UCLASS&40;&41;
class ULegacyCameraShakeFunctionLibrary : public UBlueprintFunctionLibrary
Remarks
Blueprint function library for autocasting from a base camera shake to a legacy camera shake. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.
Functions
| Type | Name | Description | |
|---|---|---|---|
| ULegacyCameraShake * | Conv_LegacyCameraShake
(
UCameraShakeBase* CameraShake |