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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/ULegacyCameraShake
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/LegacyCameraShake.h |
| Include | #include "LegacyCameraShake.h" |
UFUNCTION&40;BlueprintImplementableEvent, Category&61;CameraShake&41;
void ReceiveStopShake
&40;
bool bImmediately
&41;
Remarks
Called when the shake is explicitly stopped.
Parameters
| Name | Description |
|---|---|
| bImmediatly | If true, shake stops right away regardless of blend out settings. If false, shake may blend out according to its settings. |