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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/UGameplayCamerasSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category="General",
Meta=(EditCondition="bAutoSpawnCameraSystemActor"))
bool bAutoSpawnCameraSystemActorSetsControlRotation
Remarks
Whether the automatically spawned camera system actor should set the control rotation on the associated player controller. This is useful if camera rigs are managing their own rotation, e.g. by specifying input slots on boom arms instead of using the existing control rotation. Do not mix handling control rotation via camera nodes, and handling control rotation by calling methods like AddYawInput/AddPitchInput/AddRollInput, as this can lead to a feedback loop.