Navigation
API > API/Plugins > API/Plugins/GameplayCameras
The default implementation of a root camera node.
| Name | UDefaultRootCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/DefaultRootCameraNode.h |
| Include Path | #include "Core/DefaultRootCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Hidden)
class UDefaultRootCameraNode : public URootCameraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → URootCameraNode → UDefaultRootCameraNode
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDefaultRootCameraNode
(
const FObjectInitializer& ObjectInit |
Core/DefaultRootCameraNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseLayer | TObjectPtr< UBlendStackCameraNode > | Core/DefaultRootCameraNode.h |
|
|
| GlobalLayer | TObjectPtr< UBlendStackCameraNode > | Core/DefaultRootCameraNode.h |
|
|
| MainLayer | TObjectPtr< UBlendStackCameraNode > | Core/DefaultRootCameraNode.h |
|
|
| VisualLayer | TObjectPtr< UBlendStackCameraNode > | Core/DefaultRootCameraNode.h |
|
Functions
Public
Protected
Overridden from UCameraNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FCameraNodeEvaluatorPtr OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. | Core/DefaultRootCameraNode.h |