Navigation
API > API/Plugins > API/Plugins/GameplayCameras
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCameraShakeBase
- UDefaultCameraShakeBase
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/DefaultCameraShakeBase.h |
| Include | #include "DefaultCameraShakeBase.h" |
Syntax
UCLASS&40;&41;
class UDefaultCameraShakeBase : public UCameraShakeBase
Remarks
Like UCameraShakeBase but with a perlin noise shake pattern by default, for convenience.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDefaultCameraShakeBase
(
const FObjectInitializer& ObjInit |