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An asset that represents a collection of camera variables.
| Name | UCameraVariableCollection |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableCollection.h |
| Include Path | #include "Core/CameraVariableCollection.h" |
Syntax
UCLASS (MinimalAPI)
class UCameraVariableCollection : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraVariableCollection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCameraVariableCollection
(
const FObjectInitializer& ObjectInit |
Core/CameraVariableCollection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Variables | TArray< TObjectPtr< UCameraVariableAsset > > | The variables in this collection. | Core/CameraVariableCollection.h |
Functions
Public
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
Core/CameraVariableCollection.h |