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A simple value interpolator that immediately "pops" to the target value.
| Name | TPopValueInterpolator |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraValueInterpolator.h |
| Include Path | #include "Core/CameraValueInterpolator.h" |
Syntax
template<typename ValueType>
class TPopValueInterpolator : public UE::Cameras::TCameraValueInterpolator< ValueType >
Inheritance Hierarchy
- TCameraValueInterpolator → TPopValueInterpolator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Core/CameraValueInterpolator.h | |||
TPopValueInterpolator
(
const UPopValueInterpolator* InInterpolator |
Core/CameraValueInterpolator.h |
Functions
Public
Protected
Overridden from TCameraValueInterpolator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRun
(
const FCameraValueInterpolationParams& Params, |
Evaluates the interpolator, advancing the current value towards the target. | Core/CameraValueInterpolator.h |