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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common > API/Plugins/GameplayCameras/Nodes/Common/UCameraRigCameraNode
- UCameraNode::OnPreBuild()
- UCameraRigCameraNode::OnPreBuild()
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/CameraRigCameraNode.h |
| Include | #include "Nodes/Common/CameraRigCameraNode.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Nodes/Common/CameraRigCameraNode.cpp |
virtual void OnPreBuild
(
FCameraBuildLog & BuildLog
)
Remarks
Optional build step executed at the beginning of the build process.