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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common
Inheritance Hierarchy
- FCameraNodeEvaluator
- FCameraRigCameraNodeEvaluator
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/CameraRigCameraNode.h |
| Include | #include "Nodes/Common/CameraRigCameraNode.h" |
Syntax
class FCameraRigCameraNodeEvaluator : public UE::Cameras::FCameraNodeEvaluator
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Internal API. | ||
| void | SetApplyParameterOverrides
(
bool bShouldApply |
||
| const ::UE::Cameras::TCameraObjectTypeID< FCameraRigCameraNodeEvaluator > & | StaticTypeID () |
Overridden from FCameraNodeEvaluator
| Type | Name | Description | |
|---|---|---|---|
| const FCameraObjectTypeID & | GetTypeID () |
||
| bool | IsKindOf
(
const FCameraObjectTypeID& InTypeID |
||
| void | OnBuild
(
const FCameraNodeEvaluatorBuildParams& Params |
Called to build any children evaluators. | |
| FCameraNodeEvaluatorChildrenView | Get the list of children under this evaluator. | ||
| void | OnInitialize
(
const FCameraNodeEvaluatorInitializeParams& Params, |
Initialize this evaluator. Children and descendants will be automatically initialized too. | |
| void | OnRun
(
const FCameraNodeEvaluationParams& Params, |
Run this evaluator. | |
| void | OnUpdateParameters
(
const FCameraBlendedParameterUpdateParams& Params, |
Called to update and store the blended parameters for this node. |
Typedefs
| Name | Description |
|---|---|
| Super |
Constants
| Name | Description |
|---|---|
| PrivateTypeID |