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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Math > API/Plugins/GameplayCameras/Math/FFramingZone
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraFramingZoneMath.h |
| Include | #include "Math/CameraFramingZoneMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraFramingZoneMath.cpp |
bool Contains
(
const FVector2d & Point
) const
Remarks
Checks whether the given point (in 0..1 UI space) is inside this zone.