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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Math > API/Plugins/GameplayCameras/Math/FCriticalDamper > API/Plugins/GameplayCameras/Math/FCriticalDamper/Update
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CriticalDamper.h |
| Include | #include "Math/CriticalDamper.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CriticalDamper.cpp |
float Update
(
float DeltaTime
)
Remarks
Updates the system to make it converge towards 0.
Parameters
| Name | Description |
|---|---|
| DeltaTime | The elapsed time. |