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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Math > API/Plugins/GameplayCameras/Math/FCameraPoseMath
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraPoseMath.h |
| Include | #include "Math/CameraPoseMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraPoseMath.cpp |
static FMatrix BuildViewProjectionMatrix
(
const FCameraPose & CameraPose,
double AspectRatio
)
Remarks
Builds the view-projection matrix of the given camera pose. This matrix combines the camera transform and the projection matrix, making it suitable for projecting world-space points onto screen-space.