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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Math > API/Plugins/GameplayCameras/Math/FCameraNodeSpaceMath > API/Plugins/GameplayCameras/Math/FCameraNodeSpaceMath/OffsetCameraNode-
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraNodeSpaceMath.h |
| Include | #include "Math/CameraNodeSpaceMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraNodeSpaceMath.cpp |
static bool OffsetCameraNodeSpacePosition
(
const FCameraNodeEvaluationParams & Params,
const FCameraNodeEvaluationResult & Result,
const FVector3d & InPosition,
const FVector3d & InOffset,
ECameraNodeSpace InSpace,
FVector3d & OutPosition
)
Remarks
Offsets a given world position in the specified camera node space.