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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UGameplayCameraSystemComponent
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category=Camera)
bool bSetPlayerControllerRotation
Remarks
If enabled, sets the evaluated camera orientation as the player controller rotation every frame. This is set on the player controller that this component was activated for.