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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UGameplayCameraSystemComponent
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/GameplayCameraSystemComponent.h |
| Include | #include "GameFramework/GameplayCameraSystemComponent.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/GameplayCameraSystemComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Camera)
void DeactivateCameraSystem
(
AActor * NextViewTarget
)
Remarks
Removes this component's actor from being the view target.