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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UGameplayCameraComponent
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/GameplayCameraComponent.h |
| Include | #include "GameFramework/GameplayCameraComponent.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/GameplayCameraComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Camera)
void SetInitialPose
(
const FBlueprintCameraPose & CameraPose
)
Remarks
Sets the initial camera pose for this component's camera evaluation context.