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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UBlueprintCameraPoseFunctionLibr-
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraPose.h |
| Include | #include "GameFramework/BlueprintCameraPose.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/BlueprintCameraPose.cpp |
UFUNCTION (BlueprintPure, Category="Camera")
static FVector GetTargetAtDistance
(
const FBlueprintCameraPose & CameraPose,
double TargetDistance
)
Remarks
Gets the target of the camera pose given a specific target distance.