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API > API/Plugins > API/Plugins/GameplayCameras
Vector3d camera parameter.
| Name | FVector3dCameraParameter |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraParameters.h |
| Include Path | #include "Core/CameraParameters.h" |
Syntax
USTRUCT (BlueprintType )
struct FVector3dCameraParameter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Core/CameraParameters.h | |||
FVector3dCameraParameter
(
typename TCallTraits< FVector3dCameraParameter::ValueType >::ParamType InValue |
Core/CameraParameters.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ValueType | FVector | Core/CameraParameters.h | |
| VariableAssetType | UVector3dCameraVariable | Core/CameraParameters.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | FVector | Core/CameraParameters.h |
|
|
| Variable | TObjectPtr< UVector3dCameraVariable > | Core/CameraParameters.h |
|
|
| VariableID | FCameraVariableID | Core/CameraParameters.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3dCameraParameter::ValueType GetValue
(
const UE::Cameras::FCameraVariableTable& VariableTable |
Core/CameraParameters.h | ||
bool HasNonUserOverride() |
Core/CameraParameters.h | ||
bool HasOverride() |
Core/CameraParameters.h | ||
bool HasUserOverride() |
Core/CameraParameters.h | ||
void PostSerialize
(
const FArchive& Ar |
Core/CameraParameters.h | ||
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
Core/CameraParameters.h |