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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FOrientationInitializationServic-
Description
Override the target location to preserve on any camera rig activated this frame. This will affect camera rigs who have the "Preserve Absolute/Relative Target" policies.
| Name | SetTargetPreservationOverride |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/OrientationInitializationService.h |
| Include Path | #include "Services/OrientationInitializationService.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/OrientationInitializationService.cpp |
void SetTargetPreservationOverride
(
const FVector3d & InTarget
)