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A structure describing a joint in a camera rig.
| Name | FCameraRigJoint |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigJoints.h |
| Include Path | #include "Core/CameraRigJoints.h" |
Syntax
struct FCameraRigJoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Transform | FTransform3d | The position of the this joint. | Core/CameraRigJoints.h | |
| VariableID | FCameraVariableID | The variable driving the rotation of this joint. | Core/CameraRigJoints.h |