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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraRigActivationDeactivation-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ResolveCameraRigProxyIfNeeded
(
const FCameraDirectorEvaluator* InDirectorEvaluator |
Core/CameraDirectorEvaluator.h | ||
bool ResolveCameraRigProxyIfNeeded
(
const UCameraDirector* InDirector |
Core/CameraDirectorEvaluator.h |
ResolveCameraRigProxyIfNeeded(const FCameraDirectorEvaluator *)
| Name | ResolveCameraRigProxyIfNeeded |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraDirectorEvaluator.h |
| Include Path | #include "Core/CameraDirectorEvaluator.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraDirectorEvaluator.cpp |
bool ResolveCameraRigProxyIfNeeded
(
const FCameraDirectorEvaluator * InDirectorEvaluator
)
ResolveCameraRigProxyIfNeeded(const UCameraDirector *)
| Name | ResolveCameraRigProxyIfNeeded |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraDirectorEvaluator.h |
| Include Path | #include "Core/CameraDirectorEvaluator.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraDirectorEvaluator.cpp |
bool ResolveCameraRigProxyIfNeeded
(
const UCameraDirector * InDirector
)