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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraPoseMath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose& CameraPose |
Gets both horizontal and vertical effective fields of view, using the sensor aspect ratio. | Math/CameraPoseMath.h | |
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose& CameraPose, |
Gets both horizontal and vertical effective fields of view, using the given player controller's viewport aspect ratio. | Math/CameraPoseMath.h | |
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose& CameraPose, |
Gets both horizontal and vertical effective fields of view, using the given aspect ratio. | Math/CameraPoseMath.h |
GetEffectiveFieldsOfView(const FCameraPose &)
Description
Gets both horizontal and vertical effective fields of view, using the sensor aspect ratio.
| Name | GetEffectiveFieldsOfView |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraPoseMath.h |
| Include Path | #include "Math/CameraPoseMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraPoseMath.cpp |
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose & CameraPose
)
GetEffectiveFieldsOfView(const FCameraPose &, TSharedPtr< const FCameraEvaluationContext >)
Description
Gets both horizontal and vertical effective fields of view, using the given player controller's viewport aspect ratio.
| Name | GetEffectiveFieldsOfView |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraPoseMath.h |
| Include Path | #include "Math/CameraPoseMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraPoseMath.cpp |
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose & CameraPose,
TSharedPtr < const FCameraEvaluationContext > EvaluationContext
)
GetEffectiveFieldsOfView(const FCameraPose &, double)
Description
Gets both horizontal and vertical effective fields of view, using the given aspect ratio.
| Name | GetEffectiveFieldsOfView |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Math/CameraPoseMath.h |
| Include Path | #include "Math/CameraPoseMath.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Math/CameraPoseMath.cpp |
static FCameraFieldsOfView GetEffectiveFieldsOfView
(
const FCameraPose & CameraPose,
double AspectRatio
)