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Structure defining the public data interface of a camera object.
| Name | FCameraObjectInterface |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraObjectInterface.h |
| Include Path | #include "Core/CameraObjectInterface.h" |
Syntax
USTRUCT ()
struct FCameraObjectInterface
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendableParameters | TArray< TObjectPtr< UCameraObjectInterfaceBlendableParameter > > | The list of exposed blendable parameters on the camera rig. | Core/CameraObjectInterface.h |
|
| DataParameters | TArray< TObjectPtr< UCameraObjectInterfaceDataParameter > > | The list of exposed data parameters on the camera rig. | Core/CameraObjectInterface.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCameraObjectInterfaceBlendableParameter * FindBlendableParameterByGuid
(
const FGuid& ParameterGuid |
Finds an exposed parameter by Guid. | Core/CameraObjectInterface.h | |
UCameraObjectInterfaceBlendableParameter * FindBlendableParameterByName
(
const FString& ParameterName |
Finds an exposed parameter by name. | Core/CameraObjectInterface.h | |
UCameraObjectInterfaceDataParameter * FindDataParameterByGuid
(
const FGuid& ParameterGuid |
Core/CameraObjectInterface.h | ||
UCameraObjectInterfaceDataParameter * FindDataParameterByName
(
const FString& ParameterName |
Core/CameraObjectInterface.h | ||
FString GetDisplayName() |
Deprecated methods. | Core/CameraObjectInterface.h | |
bool HasBlendableParameter
(
const FString& ParameterName |
Returns whether an exposed parameter with the given name exists. | Core/CameraObjectInterface.h |