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Parameter struct for blending camera node tree results.
| Name | FCameraNodeBlendParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BlendCameraNode.h |
| Include Path | #include "Core/BlendCameraNode.h" |
Syntax
struct FCameraNodeBlendParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraNodeBlendParams
(
const FCameraNodeEvaluationParams& InChildParams, |
Core/BlendCameraNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChildParams | const FCameraNodeEvaluationParams & | The parameters that the blend received during the evaluation. | Core/BlendCameraNode.h | |
| ChildResult | const FCameraNodeEvaluationResult & | The result that the blend should apply over another result. | Core/BlendCameraNode.h |