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Parameter structure for updating the pre-blended parameters of a camera node.
| Name | FCameraBlendedParameterUpdateParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluator.h |
| Include Path | #include "Core/CameraNodeEvaluator.h" |
Syntax
struct FCameraBlendedParameterUpdateParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraBlendedParameterUpdateParams
(
const FCameraNodeEvaluationParams& InEvaluationParams, |
Core/CameraNodeEvaluator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EvaluationParams | const FCameraNodeEvaluationParams & | Information about the evaluation pass that will happen afterwards. | Core/CameraNodeEvaluator.h | |
| LastCameraPose | const FCameraPose & | Last frame's camera pose. | Core/CameraNodeEvaluator.h |