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A special reader class for multiple targeting information.
| Name | FCameraActorTargetInfoArrayReader |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Framing/CameraActorTargetInfo.h |
| Include Path | #include "Nodes/Framing/CameraActorTargetInfo.h" |
Syntax
struct FCameraActorTargetInfoArrayReader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Nodes/Framing/CameraActorTargetInfo.h | |||
FCameraActorTargetInfoArrayReader
(
TConstArrayView< FCameraActorTargetInfo > InTargetInfos, |
Nodes/Framing/CameraActorTargetInfo.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataID | FCameraContextDataID | Nodes/Framing/CameraActorTargetInfo.h | ||
| Readers | TArray< FCameraActorTargetInfoReader > | Nodes/Framing/CameraActorTargetInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ComputeTargetInfos
(
const FCameraContextDataTable& ContextDataTable, |
Nodes/Framing/CameraActorTargetInfo.h | ||
void Initialize
(
TConstArrayView< FCameraActorTargetInfo > InTargetInfos, |
Nodes/Framing/CameraActorTargetInfo.h | ||
void Refresh
(
TConstArrayView< FCameraActorTargetInfo > InTargetInfos |
Nodes/Framing/CameraActorTargetInfo.h |