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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FBlendCameraNodeEvaluator
Description
Freezes this blend. A frozen blend can't access its evaluation context or underlying camera node anymore, and must operate entirely standalone.
| Name | Freeze |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BlendCameraNode.h |
| Include Path | #include "Core/BlendCameraNode.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/BlendCameraNode.cpp |
void Freeze()