Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors
Inheritance Hierarchy
- UObject
- UStateTreeSchema
- UCameraDirectorStateTreeSchema
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/CameraDirectorStateTreeSchema.h |
| Include | #include "Directors/CameraDirectorStateTreeSchema.h" |
Syntax
UCLASS (BlueprintType, EditInlineNew, CollapseCategories,
Meta=(DisplayName="Gameplay Camera Director"))
class UCameraDirectorStateTreeSchema : public UStateTreeSchema
Remarks
The schema of the StateTree for a StateTree camera director.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UStateTreeSchema
| Type | Name | Description | |
|---|---|---|---|
| TConstArrayView< FStateTreeExternalDataDesc > | |||
| bool | IsClassAllowed
(
const UClass* InScriptStruct |
||
| bool | IsExternalItemAllowed
(
const UStruct& InStruct |
||
| bool | IsStructAllowed
(
const UScriptStruct* InScriptStruct |