Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- URootCameraNode
- UDefaultRootCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/DefaultRootCameraNode.h |
| Include | #include "Core/DefaultRootCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Hidden)
class UDefaultRootCameraNode : public URootCameraNode
Remarks
The default implementation of a root camera node.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UBlendStackCameraNode > | BaseLayer | ||
| TObjectPtr< UBlendStackCameraNode > | GlobalLayer | ||
| TObjectPtr< UBlendStackCameraNode > | MainLayer | ||
| TObjectPtr< UBlendStackCameraNode > | VisualLayer |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDefaultRootCameraNode
(
const FObjectInitializer& ObjectInit |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FCameraNodeEvaluatorPtr | OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |