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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/UCameraRigProxyTable
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigProxyTable.h |
| Include | #include "Core/CameraRigProxyTable.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigProxyTable.cpp |
UCameraRigAsset * ResolveProxy
(
const FCameraRigProxyTableResolveParams & InParams
) const
Remarks
Resolves a given proxy to an actual camera rig. Returns nullptr if the given proxy wasn't found, or not mapped to anything in the table.