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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/UCameraRigAsset
- IObjectTreeGraphObject::GetGraphNodeName()
- UCameraRigAsset::GetGraphNodeName()
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAsset.h |
| Include | #include "Core/CameraRigAsset.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigAsset.cpp |
virtual void GetGraphNodeName
(
FName InGraphName,
FText & OutName
) const
Remarks
Gets the custom name for the graph node.