Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableReferences.h |
| Include | #include "Core/CameraVariableReferences.h" |
Syntax
USTRUCT ()
struct FVector3dCameraVariableReference
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UVector3dCameraVariable > | Variable |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FVector3dCameraVariableReference
(
VariableAssetType* InVariable |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UVector3dCameraVariable * | Get () |
||
| bool | IsValid () |
Operators
| Type | Name | Description | |
|---|---|---|---|
Typedefs
| Name | Description |
|---|---|
| VariableAssetType |