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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAsset.h |
| Include | #include "Core/CameraRigAsset.h" |
Syntax
USTRUCT ()
struct FCameraRigInterface
Remarks
Structure defining the public data interface of a camera rig asset.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | DisplayName | ||
| TArray< TObjectPtr< UCameraRigInterfaceParameter > > | InterfaceParameters | The list of exposed parameters on the camera rig. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UCameraRigInterfaceParameter * | FindInterfaceParameterByGuid
(
const FGuid& ParameterGuid |
Finds an exposed parameter by Guid. | |
| UCameraRigInterfaceParameter * | FindInterfaceParameterByName
(
const FString& ParameterName |
Finds an exposed parameter by name. | |
| bool | HasInterfaceParameter
(
const FString& ParameterName |
Returns whether an exposed parameter with the given name exists. |