Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraDirectorEvaluator.h |
| Include | #include "Core/CameraDirectorEvaluator.h" |
Syntax
struct FCameraDirectorActivateParams
Remarks
Parameter structure for activating a camera director evaluator. A camera director evaluator can be activated and deactivated multiple times. This means that OnActivated/OnDeactivated can be called multiple times in pairs, unlike OnInitialize which is only called once.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCameraSystemEvaluator * | Evaluator | The camera system that will run the camera director. | |
| TSharedPtr< FCameraEvaluationContext > | OwnerContext | The evaluation context that owns the camera director. |