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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BlendStackCameraRigEvent.h |
| Include | #include "Core/BlendStackCameraRigEvent.h" |
Syntax
struct FBlendStackCameraRigEvent
Remarks
A structure describing an event happening on a blend stack.
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FBlendStackCameraNodeEvaluator * | BlendStackEvaluator | The blend stack evaluator in which the event is happening. | |
| FCameraRigEvaluationInfo | CameraRigInfo | The evaluation information for the camera rig associated with the event. | |
| EBlendStackCameraRigEventType | EventType | The event type. | |
| TObjectPtr< const UCameraRigTransition > | Transition | If the event is Pushed, the transition used for the new camera rig. |