Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BlendStackCameraNode.h |
| Include | #include "Core/BlendStackCameraNode.h" |
Syntax
struct FBlendStackCameraRemoveParams
Remarks
Parameter structure for removing a camera rig from a persistent blend stack.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< const UCameraRigAsset > | CameraRig | The source camera rig asset to instantiate and push on the blend stack. | |
| TSharedPtr< const FCameraEvaluationContext > | EvaluationContext | The evaluation context within which a camera rig's node tree should run. |