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API > API/Plugins > API/Plugins/GameplayBehaviorsModule > API/Plugins/GameplayBehaviorsModule/UGameplayBehavior
- IGameplayTaskOwnerInterface::OnGameplayTaskActivated()
- UGameplayBehavior::OnGameplayTaskActivated()
References
| Module | GameplayBehaviorsModule |
| Header | /Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehavior.h |
| Include | #include "GameplayBehavior.h" |
| Source | /Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Private/GameplayBehavior.cpp |
virtual void OnGameplayTaskActivated
&40;
UGameplayTask & Task
&41;
Remarks
Notify called after GameplayTask changes state to Active (initial activation or resuming)