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API > API/Plugins > API/Plugins/GameplayBehaviorsModule
| Name | FMontagePlaybackData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehavior_AnimationBased.h |
| Include Path | #include "GameplayBehavior_AnimationBased.h" |
Syntax
USTRUCT ()
struct FMontagePlaybackData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameplayBehavior_AnimationBased.h | |||
FMontagePlaybackData
(
AActor& InAvatar, |
GameplayBehavior_AnimationBased.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AbilityComponent | TObjectPtr< UAbilitySystemComponent > | GameplayBehavior_AnimationBased.h | ||
| AnimMontage | TObjectPtr< UAnimMontage > | GameplayBehavior_AnimationBased.h | ||
| Avatar | TObjectPtr< AActor > | GameplayBehavior_AnimationBased.h | ||
| bLoop | uint8 | GameplayBehavior_AnimationBased.h | ||
| PlayRate | float | GameplayBehavior_AnimationBased.h | ||
| SectionName | FName | GameplayBehavior_AnimationBased.h | ||
| TimerDelegate | FTimerDelegate | GameplayBehavior_AnimationBased.h | ||
| TimerHandle | FTimerHandle | GameplayBehavior_AnimationBased.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMontagePlaybackData& Other |
GameplayBehavior_AnimationBased.h | ||
bool operator==
(
const AActor* InAvatar |
GameplayBehavior_AnimationBased.h |