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API > API/Plugins > API/Plugins/GameplayAbilitiesEditor
Gameplay abilities asset editor (extends Blueprint editor)
| Name | FGameplayAbilitiesEditor |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h |
| Include Path | #include "GameplayAbilitiesEditor.h" |
Syntax
class FGameplayAbilitiesEditor : public FBlueprintEditor
Inheritance Hierarchy
- FGCObject → FBlueprintEditor → FGameplayAbilitiesEditor
- FNotifyHook → FBlueprintEditor → FGameplayAbilitiesEditor
- FTickableObjectBase → FTickableEditorObject → FBlueprintEditor → FGameplayAbilitiesEditor
- FEditorUndoClient → FBlueprintEditor → FGameplayAbilitiesEditor
- FNoncopyable → FBlueprintEditor → FGameplayAbilitiesEditor
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGameplayAbilitiesEditor() |
GameplayAbilitiesEditor.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FGameplayAbilitiesEditor() |
GameplayAbilitiesEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetBaseToolkitName() |
GameplayAbilitiesEditor.h | ||
virtual UBlueprint * GetBlueprintObj() |
Returns a pointer to the Blueprint object we are currently editing, as long as we are editing exactly one | GameplayAbilitiesEditor.h | |
virtual FString GetDocumentationLink() |
GameplayAbilitiesEditor.h | ||
virtual FName GetToolkitFName() |
Virtual FName GetToolkitContextFName() const override; | GameplayAbilitiesEditor.h | |
virtual FText GetToolkitName() |
GameplayAbilitiesEditor.h | ||
virtual FText GetToolkitToolTipText() |
GameplayAbilitiesEditor.h | ||
virtual FLinearColor GetWorldCentricTabColorScale() |
GameplayAbilitiesEditor.h | ||
virtual FString GetWorldCentricTabPrefix() |
GameplayAbilitiesEditor.h | ||
void InitGameplayAbilitiesEditor
(
const EToolkitMode::Type Mode, |
Edits the specified gameplay ability asset(s) | GameplayAbilitiesEditor.h |