Navigation
API > API/Plugins > API/Plugins/GameplayAbilitiesEditor
| Name | FAttributeDetails |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h |
| Include Path | #include "AttributeDetails.h" |
Syntax
class FAttributeDetails : public IDetailCustomization
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MyProperty | TSharedPtr< IPropertyHandle > | AttributeDetails.h | ||
| PropertyOptions | TArray< TSharedPtr< FString > > | AttributeDetails.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
Makes a new instance of this detail layout class for a specific detail view requesting it | AttributeDetails.h |