Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGameplayEffectComponent
- UGameplayEffectUIData
- UGameplayEffectUIData_TextOnly
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h |
| Include | #include "GameplayEffectUIData.h" |
Syntax
UCLASS&40;Blueprintable, Abstract, EditInlineNew, CollapseCategories&41;
class UGameplayEffectUIData : public UGameplayEffectComponent
Remarks
UGameplayEffectUIDataBase class to provide game-specific data about how to describe a Gameplay Effect in the UI. Subclass with data to use in your game. In Unreal Engine 5.3, this now derives from UGameplayEffectComponent so you can use it directly as a GameplayEffectComponent.