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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayEffectCalculation
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h |
Include | #include "GameplayEffectCalculation.h" |
Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp |
virtual const TArray < FGameplayEffectAttributeCaptureDefinition > & GetAttributeCaptureDefinitions() const
Remarks
Simple accessor to capture definitions for attributes