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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayEffectCalculation
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h |
| Include | #include "GameplayEffectCalculation.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp |
virtual const TArray< FGameplayEffectAttributeCaptureDefinition > & GetAttributeCaptureDefinitions&40;&41; const
Remarks
Simple accessor to capture definitions for attributes