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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayEffect
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
Syntax
static INFINITE_DURATION = FGameplayEffectConstants::INFINITE_DURATION;
Remarks
These are deprecated but remain for backwards compat, please use FGameplayEffectConstants:: instead.