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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilityTask_WaitInputRelease
Description
Wait until the user releases the input button for this ability's activation. Returns time from hitting this node, till release. Will return 0 if input was already released.
| Name | WaitInputRelease |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h |
| Include Path | #include "Abilities/Tasks/AbilityTask_WaitInputRelease.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp |
UFUNCTION (BlueprintCallable, Category="Ability|Tasks",
Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="TRUE"))
static UAbilityTask_WaitInputRelease * WaitInputRelease
(
UGameplayAbility * OwningAbility,
bool bTestAlreadyReleased
)