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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemBlueprintLibrary
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h |
| Include | #include "AbilitySystemBlueprintLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Ability&124;GameplayEffect",
Meta&61;&40;DisplayName&61;"Get GameplayEffect UI Data", DeterminesOutputType&61;"DataType"&41;&41;
static const UGameplayEffectUIData &42; GetGameplayEffectUIData
&40;
TSubclassOf< UGameplayEffect > EffectClass,
TSubclassOf< UGameplayEffectUIData > DataType
&41;
Remarks
Returns the UI data for a gameplay effect class (if any)