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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectModifierMagnitude
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default Constructor | GameplayEffect.h | ||
FGameplayEffectModifierMagnitude
(
const FScalableFloat& Value |
Constructors for setting value in code (for automation tests) | GameplayEffect.h | |
FGameplayEffectModifierMagnitude
(
const FAttributeBasedFloat& Value |
GameplayEffect.h | ||
FGameplayEffectModifierMagnitude
(
const FCustomCalculationBasedFloat& Value |
GameplayEffect.h | ||
FGameplayEffectModifierMagnitude
(
const FSetByCallerFloat& Value |
GameplayEffect.h |
FGameplayEffectModifierMagnitude()
Description
Default Constructor
| Name | FGameplayEffectModifierMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
FGameplayEffectModifierMagnitude()
FGameplayEffectModifierMagnitude(const FScalableFloat &)
Description
Constructors for setting value in code (for automation tests)
| Name | FGameplayEffectModifierMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
FGameplayEffectModifierMagnitude
(
const FScalableFloat & Value
)
FGameplayEffectModifierMagnitude(const FAttributeBasedFloat &)
| Name | FGameplayEffectModifierMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
FGameplayEffectModifierMagnitude
(
const FAttributeBasedFloat & Value
)
FGameplayEffectModifierMagnitude(const FCustomCalculationBasedFloat &)
| Name | FGameplayEffectModifierMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
FGameplayEffectModifierMagnitude
(
const FCustomCalculationBasedFloat & Value
)
FGameplayEffectModifierMagnitude(const FSetByCallerFloat &)
| Name | FGameplayEffectModifierMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
FGameplayEffectModifierMagnitude
(
const FSetByCallerFloat & Value
)