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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
| Include | #include "GameplayCueTranslator.h" |
Syntax
USTRUCT&40;&41;
struct FGameplayCueTranslationLink
Remarks
Represents a translation from one FGameplayCueTranslatorNode to many others. You will have one of these links per UGameplayCueTranslator that can translate a node.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FGameplayCueTranslatorNodeIndex > | NodeLookup | Fixed size lookup. The RulesCDO return the index into this which will translate to the new node. | |
| TObjectPtr< const UGameplayCueTranslator > | RulesCDO | The rule that provides this translation |